Beta Week 1🐕
50,000 players have joined Pixel World.
We send out invites daily through the
@pixelworld bot.
Priority access is given to:– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament
🍆
We update the game every day. Here’s the changelog for the past 7 days:
Matches
– Balancing weapons, explosive attributes, match duration, matchmaking, rewards, and more
– Weapon getting stuck after respawn
– Auto-fire fixes on mobile devices
– Grenade freeze and no-damage issues fixed
– Random crosshair drift while aiming
– Melee auto-attack hitting teammates
– Updated grenade throw keybinds
– Missing shield on first player login
– HP bar render hidden when player visibility is below 50%
– Voice chat microphone permission request fixes
– Audio mute fixes
– Correct skin rendering in matches
– Player invisibility issues fixed
– Duplicate avatar fixes
– Score calculation and post-match result fixes
– Screen lock on kill
– Respawn delay tuning
– Notification when entering a team fight
New Content
– New map “Tram”
– New map props and decorations
– New weapon – “M18”
– New weapon – “Ivory Beam”
– 9 new backpacks and 4 new melee weapons
– Wrench and Beetle
Maps
– Spawn point adjustments
– Fixed spawning outside of map bounds
– HP regeneration tick adjustments
– Full restoration of Pickable Health
– Network sync for footstep sounds
– Getting stuck when jumping near low obstacles
– Dash + auto-reload fixes
– Step height adjustments
– Jump platform fixes
– Map geometry and background improvements
– Separate decoration layer for maps
– Collider fixes
Interface
– Sensitivity settings fixed on PC and mobile
– Invite link copy fixes
– Cursor issues fixed, cursor lock re-initialization
– Open tabs state persistence
– Character pose switching between tabs
– Notifications for skin box and pack purchases
– iPhone rotation issue on launch fixed
– Mouse/cursor issues on macOS fixed
– Profile stats fixes
– Input field behavior improvements
– Team mode localizations
– Modal window behavior and animation fixes
– Settings auto-collapse on death
– “Next match” button added to menu
– Killcam window appearing in lobby fixed
– Sounds added for opening/closing modals
– Responsive layout for vertical orientation
Anti-Cheat System
– Anti-cheat system with auto-bans
– Anti-cheat protection for Pickable Health and other RPC calls
– Ban triggered after app minimization fixed
– False positive anti-cheat trigger on RPG fixed
– RPG explosion sync improvements
– Heavy weapon explosion radius protection
– Ban for property manipulation attempts
Technical Improvements
– Asynchronous CDN asset loading
– Duplicate request and currency code fixes
– Token refresh and authorization fixes
– Extended explosive weapon configs
– Shop centrifuge fixes
– New map configuration system
– API request improvements
Features
– New authentication methods
– SFT and XP boosters
– Reporting system
– Secret Level
– Premium
– PX League
– CG SDK
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Plans for next week 1. New auth methods for
pw.game2. Ongoing gameplay polish, in-game balancing, and fixes
3. Private matches (invite-only access)
4. PX economy
Don’t forget to vote for maps after each match – your feedback helps us ship cooler and more intense maps.
If you don’t have beta access yet, check back periodically via the
@pixelworld bot or on
pw.game🎲
💨