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Геймдизайн 🎲

2 Jul, 13:45

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Дизайн директор из Square Enix Montreal рассказывает о 10 принципах хорошего левел-дизайна.

youtube.com/watch?v=iNEe3KhMvXM
Ten Principles for Good Level Design
In this 2013 GDC session, Square Enix Montreal's Dan Taylor provides a Ramsian-style breakdown of how to create world-class levels, which distills the art and science of level design down to a concentrated set of fundamental principles for innovation, engagement, and immersion. Register for GDC: ht...

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